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CD Fun House 1
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CD Fun House (Wayzata Technology).iso
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•AdventureLand•
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Adventures
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SpaceEscape ••••
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SpaceEscape ееее
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card_32847.txt
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1990-10-02
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3KB
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111 lines
-- card: 32847 from stack: in
-- bmap block id: 33335
-- flags: 4000
-- background id: 8902
-- name: coffee machine
----- HyperTalk script -----
on opencard
put "This is a large metal coffee maker. You wonder what might be"& " inside." into field "info"
global position
put "officer's mess" into position
pass opencard
end opencard
-- part 2 (button)
-- low flags: 00
-- high flags: A003
-- rect: left=161 top=302 right=323 bottom=192
-- title width / last selected line: 0
-- icon id / first selected line: 0 / 0
-- text alignment: 1
-- font id: 0
-- text size: 12
-- style flags: 0
-- line height: 16
-- part name: OK
----- HyperTalk script -----
on mouseUp
global filter
if filter is "yes" then
beep
exit mouseup
end if
global donteat
get bkgnd field "do what"
if the number of words in it > 1 then
beep 2
oneword
exit mouseup
end if
if it contains "close" then
put "The coffee maker cannot be closed." into field "info"
exit mouseup
end if
if it contains "examine" or it contains "look" then
send "opencard" to this card
exit mouseup
end if
if it contains "hit" or it contains "kick" or it contains "punch" then
ouch
exit mouseup
end if
if it contains "get" or it contains "move" or it contains "pull" then
put "The coffee maker is too heavy to move." into field "info"
exit mouseup
end if
if it contains "eat" or it contains "consume" then
global donteat
put donteat into field "info"
exit mouseup
end if
if it contains "open" then
put "The coffee maker cannot be opened." into field "info"
exit mouseup
end if
if it is "" then
put "Speak up. I can't hear you." into field "info"
exit mouseup
end if
if it contains "use" or it contains "operate" or it contains"fill" then
ask "What would you like to fill?"
global inventory
if it contains "cup" and inventory contains "cup" then
global coffee
if coffee is "" then
put "You fill the cup to the brim with the boiling brown "& "liquid."&return&"≈∏" into field "info"
global coffee
put "yes" into coffee
global filter
put "yes" into filter
get offset ("cup",inventory)
put " of coffee"&return into char 3 +it of inventory
else put "The cup is already full." into field "info"
else
if inventory contains it then
put "You shouldn't put coffee in the "&it&"." into field "info"
else put "You don't have a "&it&"." into field "info"
end if
exit mouseup
end if
idunno
end mouseUp
on cont
global filter
if filter is "yes" then
put "" into filter
go card "officer's mess"
end if
end cont
-- part contents for background part 2
----- text -----
What would you like to do with the Art?
-- part contents for background part 7
----- text -----
Coffee Machine